TRON: Evolution is an immersive third person action-adventure game that pulls the player into the unique digital world of TRON. Gamers explore TRON’s cities using the free running phenomenon Parkour, navigate among unique rebel factions, and fight an epic battle against a dictator’s seemingly unstoppable army in the prequel story to the highly anticipated film, TRON: Legacy.
For some reason known only to Propaganda Games, Tron Evolution is a mid-quel that takes place between the original film and Tron Legacy. Now to explain it I’ll have to spoil some plot points for the second film, so if you haven’t seen it yet, be forewarned.
As it is explained in the second film, Kevin Flynn has been spending his spare time on a closed mainframe of his design working on building the “perfect system.” He designed a new version of CLU and brought Tron over from ENCOM’s mainframe to help him with this endeavor. During this time, these new anomalous entities called “Isos” appeared. As best as I can figure out, they are programs that have evolved into a sort of new lifeform, whose functions and coding offer the key to the mysteries of the universe. Or something. The movie plays loose with them, so it’s not made overly clear. According to Tron Legacy, CLU comes to see these Iso’s as imperfections in the system, and so begins what boils down to cybernetic genocide, simultaneously cutting off Flynn’s access to the real world. The game seeks to tell the backstory of how CLU pulled all of this off, and how Flynn initially tried to prevent it.
The single-player campaign is composed of seven lengthy, linear stages, guiding Anon and Quorra from Tron City to Ajira, the Outlands and several other vistas in The Grid. Evolution is played mostly from a third person perspective, though when in combat, it will lock into an almost birds-eye view. Anon mostly makes use of his parkour skills to get from A to B, being able to run along walls, grab onto ledges and leap over gaps (think Prince of Persia.) Though fun at times, it’s not entirely fluid and the small gallery of perilous obstacles – such as beams of energy – fail to impress, having not been integrated into the game particularly well.
Online Multiplayer is also present in Tron: Evolution, though it too suffers from the flaws of the single-player experience. Combat and navigation are handled exactly the same, though energy supplies are more limited to balance out the playing field. It can get incredibly repetitive and even messy at times, especially when you get players spamming area attacks. Game types include your regular team based objectives such as Team Disintegration and Power Struggle, with a couple of free-for-all variants.
Key Game Features:
- High Mobility Combat – Battle the enemies of the TRON world with your light disc using a dynamic blend of free running and martial arts movement on your heroic mission across the Grid.
- Vehicular Action – Fast paced exciting light cycle racing and light disc combat on the digital grid.
- Bridge the Legacy – TRON: Evolution is the prequel story to the film TRON: Legacy and unlocks mysteries in the rich TRON mythology.
- Online/Multiplayer – TRON: Evolution has an innovative online experience featuring 10 person multiplayer, persistent character progression, and light disc and light cycle battles.
- Voiceover Cast – Voiceover by actress Olivia Wilde as Quorra and Bruce Boxleitner as Tron
Check out TRON: Evolution Video Review,