Dragon Age II is a single player role-playing game (RPG) for play on the PC. Epic sequel to the BioWare developed 2009 Game of the Year, Dragon Age: Origins, Dragon Age II continues the adventure with a new hero, Hawke, and utilizes the choices made by the player to affect a story that spans ten years worth of time in-game. Additional game features include: the ability to choose your character’s class and sex, a new cinematic in-game experience, a nonlinear narrative and the ability to import saved information from earlier Dragon Age games.
The Dragon Age II BioWare Signature Edition is only available before January 11, 2011 as an upgrade for pre-orders of the standard Dragon Age II game. This special edition contains loads of additional content, exclusives, and other perks. See the full list of content below.
In Dragon Age 2, you’re not trying to save the world and be back in time for tea – you’re re-enacting the story of how your world-saving resumé got to be so impressive to begin with. But you never know: it might turn out to have a surprise “go on, save the world” ending after all. But before you get to the end, you’ve got a world to explore, and bit by bit, BioWare are revealing what it’ll be like. In issue 217 we knew you were the Hero of Kirkwall.
Now we know what Kirkwall is: it’s a port city that controls sea traffic with a giant chain net it can pull up over the mouth of the port, strung between two gigantic statues. It lets the city’s ruling body nickel and dime the living daylights out of ship captains. As a result, Kirkwall’s rulers are overthrown, bought out, or outright murdered regularly so that a new fat-cat can wrest control of this lucrative business for himself.
From Dragon Age: Origins, you might remember a lady called Isabella. She played a card game with you and taught you how to be a duellist if you were quick enough to catch her cheating. Now she’s a pirate captain and will join your crew as a romanceable rogue with twin daggers. And rogues, by the way, are looking much more fun. Whereas a rogue walled in by Darkspawn in Origins would be screwed, someone like Isabela can just backflip out of there. With the right abilities, she could even drop a smoke bomb as she does so. Voila! A tight cluster of stunned Darkspawn, just waiting for a perfectly placed fireball or twelve.
Dragon Age II utilizes a nonlinear narrative, taking the form of a story-within-a-story that hinges upon your exploits as told by the storyteller, Varick. Yet like any good storyteller, Varick tends to exaggerate from time to time. When questioned on events related to Hawke, Varick may present a different scenario in which Hawke’s exploits play out. It is within these replays that the decisions of the players hold sway, as their particular versions of Hawke relive these events. Is the player’s particular version of Hawke, male or female? A warrior, a rogue, or a mage? Is Hawke good-natured or something less than a salt-of-the-Earth type? Is romance in the air amongst characters he/she associates with? These choices are all the player’s to make and each affect the the outcome of the story at all levels.
- Embark upon an all-new adventure that takes place across an entire decade and shapes itself around every decision you make
- Determine your rise to power from a destitute refugee to the revered champion of the land
- Think like a general and fight like a Spartan with dynamic new combat mechanics that put you right in the heart of battle whether you are a mage, rogue, or warrior
- Go deeper into the world of Dragon Age with an entirely new cinematic experience that grabs hold of you from the beginning and never lets go
- Discover a whole realm rendered in stunning detail with updated graphics and a new visual style
- Story-within-a-story nonlinear narrative style
Check out Dragon Age 2 Official Trailer,