The Mac card will be called the Quadro 4000 for Mac, and be based on the same technology as the midrange, PC-oriented Quadro 4000. It will feature 256 CUA processing cores and be loaded with 2GB of GDDR5 frame buffer with a 256-bit memory interface, and memory bandwidth of 89.6 GBps. It will support DirectX 11 and Shader Model 5.0; it will support OpenGL 3.1 for users of Mac OS X, and OpenGL 4.1 for those who run Windows via Boot Camp. The single-slot card will offer a maximum resolution of 2,560-by-1,600; and have two video output ports, one dual-link DVI-I and one DisplayPort, as well as a 3D stereo bracket.
If you’re an artist, designer, or video professional with a Mac Pro, accelerate your workflow with the Quadro 4000 for Mac graphics solution. Delivering excellent graphics performance across a broad range of design, animation and video applications, Quadro 4000 for Mac allows you to do more, faster.
Minimum system requirements for using the Quadro 4000 Mac include Mac OS 10.6.5 or later, with MacPro3,1, MacPro4,1, or MacPro5,1.
The Quadro 4000 for Mac will be available at a price of $1,199 list this month, and can be purchased from Apple.com, select Apple resellers and system integrators, and Nvidia’s authorized distribution partners (including PNY Technologies in the United States).
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